Seasons
Seasons turn the leaderboard into a recurring competition. A season runs, islands climb, and when you end it the top islands are paid out, recorded as winners, and every island's score resets so the next season starts fresh.
| Command | What it does |
|---|---|
/is season | Open the season standings GUI (current top + last winners) |
/is admin endseason | End the season, pay winners, reset scores (operator) |
/is season opens a standings menu: a header tile with the season number and last season's podium, and the live top islands ranked by level beneath it. Ending a season also broadcasts the closing podium to the whole server, so everyone sees the champions.
Rewards
Ending a season pays the top islands by level, in order: first place gets the first reward, second the next, and so on.
seasons:
rewards:
- 100000
- 50000
- 25000With the defaults, the top island earns 100,000, the runner up 50,000, and third 25,000. Add more entries to reward more places.
Each placement is the shared reward object: a bare number is an island-bank payout, but a placement can mix personal money, items, console commands and on-payout effects. Item / personal-money rewards target the owner if online, else fall back to the bank; commands get a {rank} placeholder. So first place can fire a crate command and a celebration title while lower places just take cash:
seasons:
rewards:
- { bank: 100000, commands: ["crate give {owner} seasonal 1"], effects: { sound: UI_TOAST_CHALLENGE_COMPLETE, title: "<gold>Season Champion!" } }
- 50000
- 25000Ending a season records the winners (so /is season shows last season's champions), then resets island scores. The reset touches only level and worth, the competitive numbers. Builds, members, upgrades, skill points, prestige tiers, the bank and warps all carry over. That keeps later seasons competitive for newer islands without wiping anyone's progress.
Run /is admin endseason on a schedule (a console command timer, or your own scheduler) to keep seasons rolling on a fixed weekly or monthly rhythm without manual effort.